- Kind
- Bandit camp
- Level
- 5 to 50: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- SRC - All In one
Enemies here
81 enemy types: 80 people, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (120), Bandit (23), Bandit Berserker (13), Bandit Scout (13), Highwayman Berserker (13), Highwayman Scout (13), Marauder Berserker (13), Marauder Scout (13), Outlaw Berserker (13), Outlaw Scout (13), Pillager Berserker (13), Pillager Scout (13).
And 68 more
Plunderer Berserker (13), Plunderer Scout (13), Thug Berserker (13), Thug Scout (13), Bandit Monk (11), Highwayman Monk (11), Marauder Monk (11), Marauder Nightblade (11), Outlaw Monk (11), Pillager Monk (11), Pillager Nightblade (11), Plunderer Monk (11), Plunderer Nightblade (11), Thug Monk (11), Bandit Archer (8), Highwayman Archer (8), Marauder Agent (8), Marauder Archer (8), Outlaw Archer (8), Pillager Agent (8), Pillager Archer (8), Plunderer Agent (8), Plunderer Archer (8), Thug Archer (8), Bandit Barbarian (6), Bandit Champion (6), Bandit Warrior (6), Highwayman Barbarian (6), Highwayman Champion (6), Highwayman Warrior (6), Marauder Barbarian (6), Marauder Champion (6), Marauder Warrior (6), Outlaw Barbarian (6), Outlaw Champion (6), Outlaw Warrior (6), Pillager Barbarian (6), Pillager Warrior (6), Plunderer Barbarian (6), Plunderer Champion (6), Plunderer Warrior (6), Thug Barbarian (6), Thug Champion (6), Thug Warrior (6), Bandit Vanguard (5), Highwayman Vanguard (5), Marauder Vanguard (5), Outlaw Vanguard (5), Pillager Vanguard (5), Plunderer Vanguard (5), Thug Vanguard (5), Bandit Brawler (4), Highwayman Brawler (4), Marauder Brawler (4), Outlaw Brawler (4), Pillager Brawler (4), Plunderer Brawler (4), Raider Barbarian (4), Thug Brawler (4), Pillager Champion (2), Bandit Spellsword (1), Highwayman Spellsword (1), Marauder Spellsword (1), Outlaw Spellsword (1), Pillager Spellsword (1), Plunderer Spellsword (1), Sabre Cat (1), Thug Spellsword (1).
Can come later: these start switched off, until a quest or an event brings them: Hunter.
Radiant quests
36 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Dungeon Delving (Bandits) (Favours), Dungeon Delving (Caves) (Favours), Kill the Bandit Leader (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), Harsh Master (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Retrieval (The Companions), Stealing Plans (The Companions), Striking the Heart (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
What's here
Skill books
- Orsinium and the Orcs Skill book: Heavy Armor
- Words and Philosophy Skill book: Two-handed
Tanning racks: 1 here
Cooking pots and spits: 2 here
Corundum ore veins: 2 here
Gold ore veins: 1 here
Iron ore veins: 4 here
People (2)
- Beitilde Buys and sells odds and ends
- Shogarz gro-Batul
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V42 Fixed some misplaced lights in Lost Knife Hideout and other locations.
From base GTS 118's own records: the winning copy of LostKnifeHideoutLocation (SRC - All In One.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.