Gate To SovngardeCommunity Companion
Revision 118

PlaceWarlock lairEastmarch

Agursul

Open it on the map
Kind
Warlock lair
In
Eastmarch, Tamriel
Level
At least 12: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Lost Passages - New Dungeons for Skyrim

Enemies here

29 enemy types: 29 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Apprentice Fire Mage (4), Apprentice Ice Mage (4), Apprentice Storm Mage (4), Cryomancer (4), Electromancer (4), Fire Mage (4), Fire Mage Adept (4), Fire Wizard (4), Ice Mage (4), Ice Mage Adept (4), Ice Wizard (4), Pyromancer (4).

And 17 more

Storm Mage (4), Storm Mage Adept (4), Storm Wizard (4), Wizard (4), Arch Cryomancer (2), Arch Electromancer (2), Arch Pyromancer (2), Novice Fire Mage (2), Novice Ice Mage (2), Novice Storm Mage (2), Apprentice Conjurer (1), Arch Conjurer (1), Ascendant Conjurer (1), Conjurer (1), Conjurer Adept (1), Master Conjurer (1), Novice Conjurer (1).

Can come later: these start switched off, until a quest or an event brings them: Apprentice Fire Mage, Apprentice Ice Mage, Apprentice Storm Mage, Arch Cryomancer, Arch Electromancer, Arch Pyromancer, Cryomancer, Electromancer, Fire Mage, Fire Mage Adept, Fire Wizard, Ice Mage, Ice Mage Adept, Ice Wizard, Novice Fire Mage, Novice Ice Mage, Novice Storm Mage, Pyromancer, Storm Mage, Storm Mage Adept, Storm Wizard, Wizard.

Radiant quests

26 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Dungeon Delving (Caves) (Favours), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Onmund's Request (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Summoner (VIGILANT), The Best of Intentions (Why I Came to Skyrim), The Last Lesson (Why I Came to Skyrim).

From base GTS 118's own records: the winning copy of HJ_AgursulLocation (HJ_LostPassages.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.