Gate To SovngardeCommunity Companion
Revision 118

PlaceBandit campThe Pale

Udynvald

Open it on the map
Kind
Bandit camp
In
The Pale, Tamriel
Level
At least 6: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Bandit Chief
Added by
Lost Passages - New Dungeons for Skyrim

Enemies here

106 enemy types: 106 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Bandit (7), Bandit Battlemage (3), Bandit Healer (3), Bandit Mage (3), Bandit Sorcerer (3), Bandit Spellsword (3), Highwayman Battlemage (3), Highwayman Healer (3), Highwayman Mage (3), Highwayman Sorcerer (3), Highwayman Spellsword (3).

And 94 more

Marauder Battlemage (3), Marauder Healer (3), Marauder Mage (3), Marauder Sorcerer (3), Marauder Spellsword (3), Outlaw Battlemage (3), Outlaw Healer (3), Outlaw Mage (3), Outlaw Sorcerer (3), Outlaw Spellsword (3), Pillager Battlemage (3), Pillager Healer (3), Pillager Mage (3), Pillager Sorcerer (3), Pillager Spellsword (3), Plunderer Battlemage (3), Plunderer Healer (3), Plunderer Mage (3), Plunderer Sorcerer (3), Plunderer Spellsword (3), Thug Battlemage (3), Thug Healer (3), Thug Mage (3), Thug Sorcerer (3), Thug Spellsword (3), Bandit Champion (2), Highwayman Champion (2), Marauder Champion (2), Outlaw Champion (2), Plunderer Champion (2), Thug Champion (2), Bandit Archer (1), Bandit Barbarian (1), Bandit Berserker (1), Bandit Brawler (1), Bandit Monk (1), Bandit Scout (1), Bandit Vanguard (1), Bandit Warrior (1), Highwayman Archer (1), Highwayman Barbarian (1), Highwayman Berserker (1), Highwayman Brawler (1), Highwayman Monk (1), Highwayman Scout (1), Highwayman Vanguard (1), Highwayman Warrior (1), Marauder Agent (1), Marauder Archer (1), Marauder Barbarian (1), Marauder Berserker (1), Marauder Brawler (1), Marauder Monk (1), Marauder Nightblade (1), Marauder Scout (1), Marauder Vanguard (1), Marauder Warrior (1), Outlaw Archer (1), Outlaw Barbarian (1), Outlaw Berserker (1), Outlaw Brawler (1), Outlaw Monk (1), Outlaw Scout (1), Outlaw Vanguard (1), Outlaw Warrior (1), Pillager Agent (1), Pillager Archer (1), Pillager Barbarian (1), Pillager Berserker (1), Pillager Brawler (1), Pillager Monk (1), Pillager Nightblade (1), Pillager Scout (1), Pillager Vanguard (1), Pillager Warrior (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Barbarian (1), Plunderer Berserker (1), Plunderer Brawler (1), Plunderer Monk (1), Plunderer Nightblade (1), Plunderer Scout (1), Plunderer Vanguard (1), Plunderer Warrior (1), Raider Barbarian (1), Thug Archer (1), Thug Barbarian (1), Thug Berserker (1), Thug Brawler (1), Thug Monk (1), Thug Scout (1), Thug Vanguard (1), Thug Warrior (1).

Radiant quests

28 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Dungeon Delving (Caves) (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), Salty Sea-Dogs (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).

From base GTS 118's own records: the winning copy of HJ_UdynvaldLocation (HJ_LostPassages.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.