Gate To SovngardeCommunity Companion
Revision 118

PlaceBandit campWyrmstooth

Twinpeak Tower

Open it on the map
Kind
Bandit camp
In
Wyrmstooth
Level
At least 6: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Marauder Clanlord
Added by
Wyrmstooth
Last changed by
JaySerpa's Small Mods and Resources (Mostly for GTS) - GTS - Specific Patches

Enemies here

76 enemy types: 76 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Bandit (4), Bandit Archer (1), Bandit Battlemage (1), Bandit Berserker (1), Bandit Healer (1), Bandit Mage (1), Bandit Monk (1), Bandit Scout (1), Bandit Sorcerer (1), Bandit Spellsword (1), Highwayman Archer (1).

And 59 more

Highwayman Battlemage (1), Highwayman Berserker (1), Highwayman Healer (1), Highwayman Mage (1), Highwayman Monk (1), Highwayman Scout (1), Highwayman Sorcerer (1), Highwayman Spellsword (1), Marauder Agent (1), Marauder Archer (1), Marauder Battlemage (1), Marauder Berserker (1), Marauder Healer (1), Marauder Mage (1), Marauder Monk (1), Marauder Nightblade (1), Marauder Scout (1), Marauder Sorcerer (1), Marauder Spellsword (1), Outlaw Archer (1), Outlaw Battlemage (1), Outlaw Berserker (1), Outlaw Healer (1), Outlaw Mage (1), Outlaw Monk (1), Outlaw Scout (1), Outlaw Sorcerer (1), Outlaw Spellsword (1), Pillager Agent (1), Pillager Archer (1), Pillager Battlemage (1), Pillager Berserker (1), Pillager Healer (1), Pillager Mage (1), Pillager Monk (1), Pillager Nightblade (1), Pillager Scout (1), Pillager Sorcerer (1), Pillager Spellsword (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Battlemage (1), Plunderer Berserker (1), Plunderer Healer (1), Plunderer Mage (1), Plunderer Monk (1), Plunderer Nightblade (1), Plunderer Scout (1), Plunderer Sorcerer (1), Plunderer Spellsword (1), Thug Archer (1), Thug Battlemage (1), Thug Berserker (1), Thug Healer (1), Thug Mage (1), Thug Monk (1), Thug Scout (1), Thug Sorcerer (1), Thug Spellsword (1).

Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Bandit, Bandit Scout, Apprentice Fire Mage, Imperial Archer, Imperial Wizard, Outlaw Archer, Outlaw Scout, Wizard.

Radiant quests

4 radiant quests can send you here: Hunting the Monster (Dawnguard), Preemptive Strike (Dawnguard), Like a Bad Septim (Less Generic Housecarls), Kill or Capture A Bandit Marauder (Missives).

From base GTS 118's own records: the winning copy of WTTwinpeakTower (GTS Patches - Old Synthesis.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.