- Kind
- Bandit camp
- Added by
- Lawbringer Installer
Enemies here
22 enemy types: 22 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (2), Bandit Archer (2), Highwayman Archer (2), Marauder Agent (2), Marauder Archer (2), Outlaw Archer (2), Pillager Agent (2), Pillager Archer (2), Plunderer Agent (2), Plunderer Archer (2), Thug Archer (2).
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Stormcloak Soldier, Bandit, Bandit Scout, Outlaw Archer, Outlaw Scout, Wizard, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage.
Radiant quests
11 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Roadhouse Contract (Capital Whiterun), Kill the Bandit Leader (Jarl) (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Chaos in Falkreath (More to Say), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Trouble in Skyrim (The Companions), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim).
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V72 Do The Moonwalk!: NPCs would sometimes get stuck in one of the Pinefall Bridge structures (Falkreath bandit bridge where they try to kill you by dropping rocks on you). Well, no more!
- V56 Moved some arrows in Pinefall Bridge so the bandit nearby is able to reach them.
From base GTS 118's own records: the winning copy of LCO_PinefallBridgeLocation (LCO_PinefallBridge.esp). People: where the game places them as a game starts; they walk about.