- Kind
- Dungeon
- Level
- 10 to 50: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
Enemies here
22 enemy types: 13 people, 9 undead. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr (5), Draugr Bane (5), Draugr Deathlord (5), Draugr Scourge (5), Draugr Wight (5), Restless Draugr (5), Draugr Revenant (4), Savage Draugr (4), Hulking Draugr (1).
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Bandit, Bandit Scout, Outlaw Archer, Outlaw Scout, Stormcloak Soldier, Wizard, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage.
Radiant quests
7 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Rings of Blood Magic (Dawnguard), Fetch Me That Book! (Obscure's College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Bounty: Daedric Relic (VIGILANT).
People (1)
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Wyvern Mace Mace
From base GTS 118's own records: the winning copy of ValkyggLocation (GTS Patches - Trees and Landscapes.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.