Gate To SovngardeCommunity Companion
Revision 118

PlaceTownThe Reach

Karthwasten

2 merchants · 1 person you can marry · 2 items found only here

Open it on the map
Kind
Town
In
The Reach, Tamriel
Added by
Skyrim

Enemies here

9 enemy types: 5 people, 4 animals. Each links to its strength, resistances and what it carries.

Placed here: Chicken, Goat, Harvar.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Husky (1), Vigilant of Stendarr (1).

Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Stormcloak Soldier, Bandit, Bandit Scout, Chicken, Goat.

Radiant quests

14 radiant quests can send you here: O, Help Me Kind One (Immersive World Encounters), Deliver a Letter Distant (Missives), Deliver a Letter Near (Missives), Deliver a Potion Far (Missives), Deliver a Potion Near (Missives), Deliver a Weapon Distant (Missives), Deliver a Weapon Near (Missives), Heal the Sick (Missives), Escaped Criminal (The Companions), Bounty: Book (VIGILANT), Bounty: Orphan Trader (VIGILANT), Bounty: Vampire (VIGILANT), Maggot (VIGILANT), Radiance in the Duplicate (VIGILANT).

Places in Karthwasten (5)

What's here

Forges and anvils: 1 here

Smelters: 2 here

Tanning racks: 2 here

Alchemy labs: 1 in Karthwasten Miner's Barracks

Arcane enchanters: 1 in Karthwasten Miner's Barracks

Cooking pots and spits: 1 in Enmon's House; 2 in Karhwasten Hall; 1 in Karthwasten Miner's Barracks

Iron ore veins: 1 here

Silver ore veins: 1 in Fenn's Gulch Mine; 5 in Sanurach Mine

Who's useful here

Merchants (2)

People you can marry (1)

People (13)

Quests that take you here

Season Unending The Heart of Dibella

Followers found here

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of KarthwastenLocation (Skyrim.esm). People: where the game places them as a game starts; they walk about.