Gate To SovngardeCommunity Companion
Revision 118

PlaceSettlementFalkreath (hold)

Half-Moon Mill

Open it on the map
Kind
Settlement
In
Falkreath (hold), Tamriel
Added by
Skyrim
Last changed by
Unofficial Skyrim Special Edition Patch

Enemies here

2 enemy types: 2 animals. Each links to its strength, resistances and what it carries.

Placed here: Chicken ×3.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Rat (1).

Radiant quests

8 radiant quests can send you here: O, Help Me Kind One (Immersive World Encounters), Deliver a Letter Distant (Missives), Deliver a Letter Near (Missives), Deliver a Potion Far (Missives), Deliver a Weapon Distant (Missives), Deliver a Weapon Near (Missives), Heal the Sick (Missives), Escaped Criminal (The Companions).

What's here

Tanning racks: 1 here

Cooking pots and spits: 1 here

Iron ore veins: 2 here

People (3)

Quests that take you here

Building

In Jay's changelog

What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.

  • V75 The Poison Cloud Revamp You Always Wanted: In the game there are a couple of poison clouds in specific locations. There are only 3 or 4 of these. One of them spawns near Half-Moon Mill, created by an evil (sexy) witch that enjoys leading men to their doom. Unfortunately, the poison gas cloud was practically invisible, so many of you complained of a buggy section of the map that would take your health… So to make it more obvious, I’ve made this cloud visible and green. No more complaining from you all! The only annoyance was that the poison cloud would remain on the map indefinitely. To fix this, I’ve modified the script of these poison clouds so they disable themselves if you use Clear Skies on them.

From base GTS 118's own records: the winning copy of HalfmoonMillLocation (unofficial skyrim special edition patch.esp). People: where the game places them as a game starts; they walk about.