Gate To SovngardeCommunity Companion
Revision 118

PlaceBandit campFalkreath (hold)

Embershard Mine

1 item found only here

Open it on the map
Kind
Bandit camp
In
Falkreath (hold), Tamriel
Level
5 to 40: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Skyrim
Last changed by
JaySerpa's Small Mods and Resources (Mostly for GTS) - GTS - Specific Patches

Enemies here

111 enemy types: 109 people, 2 animals. Each links to its strength, resistances and what it carries.

Placed here: Wolf ×2.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (13), Bandit Berserker (7), Bandit Scout (7), Highwayman Berserker (7), Highwayman Scout (7), Marauder Scout (7), Outlaw Berserker (7), Outlaw Scout (7), Pillager Berserker (7), Plunderer Berserker (7), Plunderer Scout (7), Thug Berserker (7).

And 96 more

Thug Scout (7), Bandit Barbarian (6), Bandit Warrior (6), Highwayman Barbarian (6), Highwayman Warrior (6), Marauder Berserker (6), Marauder Warrior (6), Outlaw Barbarian (6), Outlaw Warrior (6), Pillager Barbarian (6), Pillager Scout (6), Plunderer Barbarian (6), Plunderer Warrior (6), Thug Barbarian (6), Thug Warrior (6), Bandit Vanguard (5), Highwayman Vanguard (5), Marauder Barbarian (5), Marauder Vanguard (5), Outlaw Vanguard (5), Pillager Warrior (5), Plunderer Vanguard (5), Thug Vanguard (5), Bandit Champion (4), Highwayman Champion (4), Marauder Champion (4), Outlaw Champion (4), Pillager Vanguard (4), Plunderer Champion (4), Thug Champion (4), Bandit Monk (3), Bandit Spellsword (3), Highwayman Monk (3), Highwayman Spellsword (3), Marauder Brawler (3), Marauder Monk (3), Marauder Nightblade (3), Marauder Spellsword (3), Outlaw Monk (3), Outlaw Spellsword (3), Pillager Champion (3), Pillager Monk (3), Pillager Nightblade (3), Pillager Spellsword (3), Plunderer Monk (3), Plunderer Nightblade (3), Plunderer Spellsword (3), Raider Barbarian (3), Thug Monk (3), Thug Spellsword (3), Bandit Archer (2), Bandit Brawler (2), Highwayman Archer (2), Highwayman Brawler (2), Marauder Agent (2), Marauder Archer (2), Outlaw Archer (2), Outlaw Brawler (2), Pillager Agent (2), Pillager Archer (2), Pillager Brawler (2), Plunderer Agent (2), Plunderer Archer (2), Plunderer Brawler (2), Thug Archer (2), Thug Brawler (2), Bandit Battlemage (1), Bandit Healer (1), Bandit Mage (1), Bandit Sorcerer (1), Highwayman Battlemage (1), Highwayman Healer (1), Highwayman Mage (1), Highwayman Sorcerer (1), Marauder Battlemage (1), Marauder Healer (1), Marauder Mage (1), Marauder Sorcerer (1), Outlaw Battlemage (1), Outlaw Healer (1), Outlaw Mage (1), Outlaw Sorcerer (1), Pillager Battlemage (1), Pillager Healer (1), Pillager Mage (1), Pillager Sorcerer (1), Plunderer Battlemage (1), Plunderer Healer (1), Plunderer Mage (1), Plunderer Sorcerer (1), Raider Berserker (1), Rat (1), Thug Battlemage (1), Thug Healer (1), Thug Mage (1), Thug Sorcerer (1).

Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Stormcloak Soldier, Bandit, Bandit Scout, Bandit Archer, Bandit Vanguard, Bandit Warrior, Highwayman Archer, Highwayman Vanguard, Highwayman Warrior, Marauder Agent, Marauder Archer, Marauder Vanguard, Marauder Warrior, Outlaw Archer, Outlaw Vanguard, Outlaw Warrior, Pillager Agent, Pillager Archer, Plunderer Agent, Plunderer Archer, Plunderer Vanguard, Plunderer Warrior, Thug Archer, Thug Vanguard, Thug Warrior, Highwayman Scout, Marauder Brawler, Marauder Scout, Outlaw Scout, Pillager Vanguard, Pillager Warrior, Plunderer Scout, Thug Scout, Bandit Barbarian, Bandit Berserker, Bandit Brawler, Bandit Champion, Highwayman Barbarian, Highwayman Berserker, Highwayman Brawler, Highwayman Champion, Marauder Barbarian, Marauder Berserker, Marauder Champion, Outlaw Barbarian, Outlaw Berserker, Outlaw Brawler, Outlaw Champion, Pillager Barbarian, Pillager Berserker, Pillager Brawler, Pillager Scout, Plunderer Barbarian, Plunderer Berserker, Plunderer Brawler, Plunderer Champion, Thug Barbarian, Thug Berserker, Thug Brawler, Thug Champion, Bandit Monk, Bandit Spellsword, Highwayman Monk, Highwayman Spellsword, Marauder Monk, Marauder Nightblade, Marauder Spellsword, Outlaw Monk, Outlaw Spellsword, Pillager Champion, Pillager Monk, Pillager Nightblade, Pillager Spellsword, Plunderer Monk, Plunderer Nightblade, Plunderer Spellsword, Raider Barbarian, Thug Monk, Thug Spellsword.

Radiant quests

32 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Roadhouse Contract (Capital Whiterun), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Dungeon Delving (Caves) (Favours), Kill the Bandit Leader (Jarl) (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Chaos in Falkreath (More to Say), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).

What's here

Skill books

Spell tomes

Forges and anvils: 1 here

Smelters: 1 here

Cooking pots and spits: 1 here

Iron ore veins: 12 here

People (2)

Quests that take you here

Clear Embershard Mine Smith 'N Slash

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

In Jay's changelog

What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.

  • V100 The Teasing Door: There was a teasing door in Embershard Mine. It showed up as locked, so players would desperately search for the key, but it turns out… there is no key. There is nothing on the other side! It’s all a lie, just like the cake. I’ve made it so the door cannot be interacted with.

From base GTS 118's own records: the winning copy of EmbershardLocation (GTS - Dungeons Relocation.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.