- Kind
- Draugr crypt
- Level
- 20 to 70: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Dawnguard
- Last changed by
- Lawbringer - Guardsman
Enemies here
89 enemy types: 46 people, 28 undead, 11 animals, 4 creatures. Each links to its strength, resistances and what it carries.
Placed here: Skeleton ×5.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Skeleton (10), Snowy Sabre Cat (9), Draugr Bane (6), Draugr Deathlord (6), Draugr Scourge (6), Draugr Wight (6), Restless Draugr (6), Wolf (6), Draugr (5), Draugr Revenant (4), Savage Draugr (4), Ancient Vampire (3).
And 25 more
Blooded Vampire (3), Frost Troll (3), Grahl (3), Ice Wolf (3), Ice Wraith (3), Nightlord Vampire (3), Skeever (3), Snow Bear (3), Snow Skeever (3), Vampire (3), Vampire Fledgling (3), Vampire Mistwalker (3), Vampire Nightstalker (3), Volkihar Vampire (3), Dragon Priest (2), Gargoyle (2), Gargoyle Brute (2), Gargoyle Sentinel (2), Death Hound (1), Draugr Bane Overlord (1), Draugr Death Overlord (1), Draugr Overlord (1), Draugr Scourge Overlord (1), Draugr Wight Overlord (1), Hulking Draugr (1).
Can come later: these start switched off, until a quest or an event brings them: Vigil Enforcer, Bandit, Ancient Vampire, Blooded Vampire, Nightlord Vampire, Vampire, Vampire Fledgling, Vampire Mistwalker, Vampire Nightstalker, Volkihar Vampire, Bandit Scout, Master Vampire, Dog, Vigilant of Stendarr, Bandit Champion, Dawnguard, Death Hound, Highwayman Champion, Marauder Champion, Outlaw Champion, Plunderer Champion, Thug Champion, Vampire Hunter, Bandit Berserker, Bandit Monk, Highwayman Berserker, Highwayman Monk, Highwayman Scout, Marauder Berserker, Marauder Monk, Marauder Nightblade, Marauder Scout, Outlaw Berserker, Outlaw Monk, Outlaw Scout, Pillager Berserker, Pillager Monk, Pillager Nightblade, Pillager Scout, Plunderer Berserker, Plunderer Monk, Plunderer Nightblade, Plunderer Scout, Thug Berserker, Thug Monk, Thug Scout, Bandit Archer, Draugr Revenant, Highwayman Archer, Marauder Agent, Marauder Archer, Outlaw Archer, Pillager Agent, Pillager Archer, Plunderer Agent, Plunderer Archer, Priestess of Arkay, Savage Draugr, Thug Archer, Nightmaster Vampire, Volkihar Master Vampire, Draugr, Draugr Bane, Draugr Deathlord, Draugr Scourge, Draugr Wight, Hulking Draugr, Restless Draugr, Giant Frostbite Spider, Wounded Frostbite Spider.
Radiant quests
3 radiant quests can send you here: In Grabbers' Hands (DAC0DA), Aerin the Man (Follower Dialogue Expansion), Erik the Shield Brother (Follower Dialogue Expansion).
What's here
Spell tomes
- Spell Tome: Essence Binding Teaches a spell
Arcane enchanters: 1 here
Malachite ore veins: 8 here
People (2)
- Serana Can follow you
- Vigilant Adalvald
Quests that take you here
Awakening BloodlineIn Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V102 Your Target Is Behind The Big Rock: Dimhollow Crypt can no longer be chosen as a location for radiant quests, as it wouldn't check if the location was accessible or not.
From base GTS 118's own records: the winning copy of DLC1DimhollowCryptLocation (LCO_DimhollowCrypt.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.