- Kind
- Dwarven ruin
- Level
- 20 to 60: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Boss
- Orchendor
- Added by
- Skyrim
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
13 enemy types: 9 Dwarven machines, 3 undead, 1 person. Each links to its strength, resistances and what it carries.
Placed here: Fetid Skeleton ×2, Fetid Mage.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Afflicted (30), Dwarven Spider (16), Dwarven Spider Guardian (16), Dwarven Spider Worker (16), Dwarven Sphere (5), Dwarven Sphere Guardian (5), Dwarven Sphere Master (5), Fetid Skeleton (3), Fetid Warrior (3).
Can come later: these start switched off, until a quest or an event brings them: Afflicted, Dwarven Sphere, Dwarven Sphere Guardian, Dwarven Sphere Master, Dwarven Centurion, Dwarven Centurion Guardian, Dwarven Centurion Master.
Radiant quests
1 radiant quest can send you here: In Grabbers' Hands (DAC0DA).
What's here
Skill books
- Biography of the Wolf Queen Skill book: Speech
Spell tomes
- Spell Tome: Conjure Afflicted Skeleton Mage Teaches a spell
- Spell Tome: Conjure Afflicted Skeleton Warrior Teaches a spell appears later
Gold ore veins: 3 here
Quicksilver ore veins: 1 here
People (2)
Quests that take you here
The Only CureLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
From base GTS 118's own records: the winning copy of BthardamzLocation (unofficial skyrim special edition patch.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.