- Kind
- Hagraven nest
- Level
- 15 to 40: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- Lawbringer Installer
Enemies here
26 enemy types: 21 people, 5 creatures. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Forsworn Pillager (7), Forsworn Raider (7), Forsworn Forager (5), Forsworn Looter (5), Forsworn (3), Hagraven (1), Hagraven Keeper (1), Hagraven Matriarch (1), Hagraven Matron (1), Hagraven Monarch (1).
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Forsworn Briarheart, Bandit, Bandit Scout, Forsworn Pillager, Forsworn Raider, Forsworn Forager, Forsworn Looter, Outlaw Archer, Outlaw Scout, Stormcloak Soldier, Wizard, Forsworn, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage, Forsworn Ravager, Forsworn Reclaimer.
Radiant quests
17 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Dungeon Delving (Jarl - Hagravens) (Favours), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Witch (VIGILANT), Radiance in the Witch Hunter (VIGILANT).
What's here
Skill books
- King Skill book: Two-handed
From base GTS 118's own records: the winning copy of BleakwindBluffLocation (LCO_BleakwindBluff.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.