Gate To SovngardeCommunity Companion
Revision 118

PlaceDraugr cryptAshland

Ashbound Prison

8 items found only here

Open it on the map
Kind
Draugr crypt
In
Ashland, Solstheim
Level
10 to 80: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Boss
Durvith
Added by
Miasma 1.2.2

Enemies here

103 enemy types: 78 people, 21 undead, 3 animals, 1 daedra. Each links to its strength, resistances and what it carries.

Placed here: Poisonous Cloaked Spider ×6, Oil Spider ×4, Miasmic Thrall ×2, Skeleton.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr Bane (32), Draugr Deathlord (32), Draugr Scourge (32), Draugr Wight (32), Restless Draugr (32), Highwayman Monk (24), Marauder Monk (24), Marauder Nightblade (24), Outlaw Monk (24), Pillager Monk (24), Pillager Nightblade (24), Plunderer Monk (24).

And 87 more

Plunderer Nightblade (24), Raider Monk (24), Raider Nightblade (24), Thug Monk (24), Draugr (22), Highwayman Rogue (21), Marauder Rogue (21), Outlaw Rogue (21), Pillager Rogue (21), Plunderer Rogue (21), Raider Rogue (21), Reaver Monk (21), Reaver Rogue (21), Thug Rogue (21), Draugr Revenant (11), Savage Draugr (11), Imbued Spider (10), Highwayman Spellsword (8), Marauder Spellsword (8), Outlaw Spellsword (8), Plunderer Spellsword (8), Thug Spellsword (8), Reaver Spellsword (7), Reaver (6), Bandit (4), Highwayman Vanguard (4), Marauder Vanguard (4), Outlaw Vanguard (4), Pillager Vanguard (4), Plunderer Vanguard (4), Raider Vanguard (4), Reaver Vanguard (4), Thug Vanguard (4), Bandit Berserker (3), Bandit Monk (3), Highwayman Berserker (3), Highwayman Scout (3), Hulking Draugr (3), Marauder Berserker (3), Marauder Scout (3), Outlaw Berserker (3), Outlaw Scout (3), Pillager Berserker (3), Pillager Scout (3), Plunderer Berserker (3), Plunderer Scout (3), Raider Berserker (3), Raider Scout (3), Reaver Scout (3), Thug Berserker (3), Thug Scout (3), Ash Spawn (2), Ash Spawn Immolator (2), Ash Spawn Skirmisher (2), Miasmic Thrall (2), Bandit Spellsword (1), Conqueror Vanguard (1), Dragon Priest (1), Draugr Bane Overlord (1), Draugr Death Overlord (1), Draugr Overlord (1), Draugr Scourge Overlord (1), Draugr Wight Overlord (1), Draugr Winter King (1), Highwayman Archer (1), Highwayman Healer (1), Highwayman Mage (1), Marauder Agent (1), Marauder Archer (1), Marauder Healer (1), Marauder Mage (1), Outlaw Archer (1), Outlaw Healer (1), Outlaw Mage (1), Pillager Agent (1), Pillager Archer (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Healer (1), Plunderer Mage (1), Ravager Vanguard (1), Reaver Archer (1), Reaver Healer (1), Reaver Mage (1), Thug Archer (1), Thug Healer (1), Thug Mage (1).

Can come later: these start switched off, until a quest or an event brings them: Draugr Bane, Draugr Deathlord, Draugr Scourge, Draugr Wight, Restless Draugr, Draugr, Draugr Revenant, Savage Draugr, Ash Guardian.

Radiant quests

6 radiant quests can send you here: In Grabbers' Hands (DAC0DA), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Aerin the Man (Follower Dialogue Expansion), Kill The Draugr (Missives), Retrieve From a Ruin (Missives).

What's here

Word walls

Dragon claws

Spell tomes

Forges and anvils: 1 here

Alchemy labs: 4 here

Cooking pots and spits: 1 here

People (3)

Quests that take you here

Miasma

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of RE01BarrowLocation (Miasma.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.