Gate To SovngardeCommunity Companion
Revision 118

PlaceDraugr cryptThe Rift

Angarvunde

4 items found only here

Open it on the map
Kind
Draugr crypt
In
The Rift, Tamriel
Level
20 to 60: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Added by
Skyrim
Last changed by
Unofficial Skyrim Special Edition Patch

Enemies here

16 enemy types: 15 undead, 1 animal. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr Bane (35), Draugr Deathlord (35), Draugr Scourge (35), Draugr Wight (35), Restless Draugr (35), Draugr (30), Draugr Revenant (23), Savage Draugr (23), Hulking Draugr (17), Rat (3), Draugr Bane Overlord (1), Draugr Death Overlord (1).

And 4 more

Draugr Overlord (1), Draugr Scourge Overlord (1), Draugr Wight Overlord (1), Draugr Winter King (1).

Radiant quests

8 radiant quests can send you here: In Grabbers' Hands (DAC0DA), Amulets of Night Power (Dawnguard), Rings of Blood Magic (Dawnguard), Aerin the Man (Follower Dialogue Expansion), Erik the Shield Brother (Follower Dialogue Expansion), Kill The Draugr (Missives), Trouble in Skyrim (The Companions), Radiance in the Dead (VIGILANT).

What's here

Word walls

Skill books

Cooking pots and spits: 1 here

Corundum ore veins: 1 here

Orichalcum ore veins: 1 here

People (1)

Quests that take you here

The Harbinger of Us All The Treasure of Angarvunde

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of AngarvundeLocation (unofficial skyrim special edition patch.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.