Gate To SovngardeCommunity Companion
Revision 118

Gate to Sovngarde · how it works

Hiding things on your character

Potions on your belt, coin purses, skulls, weapons on your back: most of it comes from Immersive Equipment Displays (IED). Here's how to switch any of it off, and what everything is called in its menu.

Quick steps

  1. Press Insert in game to open IED. GTS sets this key; if it does nothing, you may have changed it, and it won't open while a paused menu is up.
  2. Find the name in the lists below. It tells you which list and which tab to use, because that's where people get stuck: not everything is in the same place.
  3. Open the entry, tick Disabled, then do the same in each override listed beside its name, under Equipment overrides.
  4. The change shows straight away. If it doesn't, use Actions > Evaluate all.

Where to look

Why you have to tick more than one box

Custom items: Global tab

In the Display manager, choose View > Custom items, then Global, set to Player.

Tools and camping gear on your backpack

Pickaxe, woodcutter's axe, tent and waterskin, with their holders.

Name in IEDAlso tick Disabled in these overrides
Backpack - Pickaxe Only shows when an override below fitsCampfire Backpacks, Nirn Acessories Backpacks, CC Backpacks, Default Backpacks
Backpack - Pickaxe Holder Only shows when an override below fitsCampfire Backpacks, CC Backpacks, Default Backpacks
Backpack - Tent Only shows when an override below fitsNirn Acessories, Wanderer, Default
Backpack - Waterskin Only shows when an override below fitsNirn Acessories, CC Backpacks, Default
Backpack - Woodcutter's Axe Only shows when an override below fitsPoacher's Axe, Default
Backpack - Woodcutter's Axe Holder Only shows when an override below fitsPoacher's Axe, Default

Bound tools

The conjured pickaxe and axe, while you use them.

Name in IEDAlso tick Disabled in these overrides
Bound Tools - PickaxeNone
Bound Tools - Woodcutter's AxeNone

Helmets and masks

A helmet or mask carried on your hip or in your hand when it's off your head.

Name in IEDAlso tick Disabled in these overrides
Helmet Toggle - HelmetsReposition - Hand, Equip/Unequip, CC Plate Helmet, CC Spell Knight Helmet, Dawnguard Helmet, Dragonplate Helmet, Orcish Helmet, Steel Helmet, Leather Helmet, Helmets of the Velothi, Default position, Reposition - Pelvis, Default Position, Backpack and Quiver, Default
Helmet Toggle - MasksReposition - Hand, Equip/Unequip, DLC Masks, Wooden Mask, Default position, Krosis Variant, Volsung Variant, Hevnoraak Variant, Nahkriin Variant, Otar Variant, Morokei Variant, Rahgot Variant, Vokun Variant, Konahrik Variant, Ahzidal Variant, Dukaan Variant, Zahkriisos Variant, Miraak Variant, Suleyk Variant, Vahlok Variant, Ancient One Variant, Generic Variant, Reposition - Pelvis, Default Masks
Helmet Toggle - Masks BeltSwap Belt - DLC Masks

Instruments

Drum, flute and lute, on your body when you carry them.

Name in IEDAlso tick Disabled in these overrides
Instrument - DrumNone
Instrument - FluteBackpack, Bow or Quiver
Instrument - Flute Holder Backpack Only shows when an override below fitsFlute No Backpack or Ammo, Backpack
Instrument - LuteShield+Lute, Shield+Lute+Backpack, Backpack (Small), Backpack, Ammo

Lanterns

Lights On's lantern, and the light from a lantern on a backpack.

Name in IEDAlso tick Disabled in these overrides
LOn - LanternFlute On Hip, Backpack, bow or quiver

Coin purses

A purse on your belt that grows with your gold; the last one is the richest.

Name in IEDAlso tick Disabled in these overrides
Misc - Coin Purse LargeNone
Misc - Coin Purse Large 2None
Misc - Coin Purse MediumNone
Misc - Coin Purse Medium 2None
Misc - Coin Purse SmallNone
Misc - Coin Purse Small 2None
Misc - Coin Purse Too Rich For Your Own GoodNone

Potions and torches

Potions on your belt with their holders, and a spare torch.

Name in IEDAlso tick Disabled in these overrides
Misc - Health PotionUltimate, Plentiful Potion, Normal Potion
Misc - Health Potion HolderNone
Misc - Magicka PotionUltimate, Plentiful Potion, Normal Potion
Misc - Magicka Potion HolderNone
Misc - Stamina PotionUltimate, Plentiful Potion, Normal Potion
Misc - Stamina Potion HolderNone
Misc - TorchNone
Misc - Torch EquippedTorch Equipped

Custom items: Actor tab, on yourself

These are not under Global. In the Display manager, choose View > Custom items, then Actor, and pick the player (00000014).

Lanterns

Lights On's lantern, and the light from a lantern on a backpack.

Name in IEDAlso tick Disabled in these overrides
LOn - Backpack Lantern LightNone

Carcasses

An animal you've picked up and are carrying. Each animal has its own entry.

Name in IEDAlso tick Disabled in these overrides
Carcass - ChickenNone
Carcass - DeerNone
Carcass - DogNone
Carcass - Elk FemaleNone
Carcass - Elk MaleNone
Carcass - FoxNone
Carcass - Fox SnowNone
Carcass - Giant MudcrabNone
Carcass - GoatNone
Carcass - HareNone
Carcass - Large MudcrabNone
Carcass - MudcrabNone
Carcass - SkeeverNone
Carcass - SlaughterfishNone
Carcass - Vale DeerNone
Carcass - WolfNone
Carcass - Wolf IceNone

Bounty trophies

Heads and other proof of a kill for a bounty.

Name in IEDAlso tick Disabled in these overrides
HH - Bandit BountyBackpack
HH - Dragon BountyBackpack
HH - Giant BountyBackpack

Quest items

Things a quest has you carry.

Name in IEDAlso tick Disabled in these overrides
Quest - Azuras StarNone
Quest - Back SkullsBackpack
Quest - Civil War DocumentsBackpack
Quest - Dragon ClawsNo Left Skull
Quest - DragonstoneBackpack, Campfire Backpacks, Axe or Pickaxe Displayed, Default, Nirn Acessories Backpacks, CC Backpacks, Default Backpacks, Klimmek's Supplies
Quest - Elder ScrollBackpack, Klimmek, Greatsword and Sword, Greatsword
Quest - Hip BoneBackpack and Klimmek, Backpack with Shield or Dragonstone, Backpack No Crossbow, Backpack No Shield
Quest - Horn of JurgenBackpack
Quest - Jagged CrownBackpack
Quest - Klimmek's SuppliesBackpack with Crossbow or Dragonstone, Backpack
Quest - Left SkullGlenmoril Witch Head
Quest - Right SkullNo Claw or Left Skull
Quest - SatchelsNone
Quest - White PhialNo Clipping - Nurelion's Mixture, No Clipping, Nurelion's Mixture
Quest - White Phial HolderNo Clipping

Splints and bandages

Only appear on a splinted limb. Each limb has its own splint and two bandages.

Name in IEDAlso tick Disabled in these overrides
Wounds - Splint (Left Arm) Only shows when an override below fitsSplinted Left Arm
Wounds - Splint (Left Leg) Only shows when an override below fitsSplinted Left Leg
Wounds - Splint (Right Arm) Only shows when an override below fitsSplinted Right Arm
Wounds - Splint (Right Leg) Only shows when an override below fitsSplinted Right Leg
Wounds - Splint Bandage 1 (Left Arm) Only shows when an override below fitsSplinted Left Arm
Wounds - Splint Bandage 1 (Left Leg) Only shows when an override below fitsSplinted Left Leg
Wounds - Splint Bandage 1 (Right Arm) Only shows when an override below fitsSplinted Right Arm
Wounds - Splint Bandage 1 (Right Leg) Only shows when an override below fitsSplinted Right Leg
Wounds - Splint Bandage 2 (Left Arm) Only shows when an override below fitsSplinted Left Arm
Wounds - Splint Bandage 2 (Left Leg) Only shows when an override below fitsSplinted Left Leg
Wounds - Splint Bandage 2 (Right Arm) Only shows when an override below fitsSplinted Right Arm
Wounds - Splint Bandage 2 (Right Leg) Only shows when an override below fitsSplinted Right Leg

Your weapons, shield and quiver

In the Display manager, choose View > Equipment slots. Most slots are on the Global tab, but a few have your own copy on another tab, and that copy is the one that counts: the game checks Actor, then NPC, then Race, then Global. "NPC" here still means you: pick the player's record there (00000007).

Left means the item in your left hand. These only hide what's stowed on your body; what's in your hands stays.

SlotTabAlso tick Disabled in these overrides
One-Handed SwordGlobalNone
One-Handed Sword LeftGlobalNone
One-Handed AxeGlobalNone
One-Handed Axe LeftGlobalNone
Two-Handed SwordGlobalNone
Two-Handed Sword Left Already off in GTSGlobalNone
Two-Handed AxeGlobalNone
Two-Handed Axe Left Already off in GTSGlobalNone
DaggerGlobalNone
Dagger LeftGlobalNone
MaceGlobalNone
Mace LeftGlobalNone
StaffGlobalNone
Staff LeftActorNone
BowGlobalNone
CrossbowNPCNone
ShieldGlobalNone
AmmoActorNone
Torch Already off in GTSGlobalNone

On your horse

In the Display manager, choose View > Custom items, then Race, and pick the horse race (000131FD). This changes every ordinary horse in that save, not just yours.

Name in IEDAlso tick Disabled in these overrides
ArrowsNone
BattleaxeNone
BoltsNone
Bounty - BanditNone
Bounty - DragonNone
Bounty - GiantNone
BowNone
Carcass - ChickenNone
Carcass - DeerNone
Carcass - DogNone
Carcass - Elk FemaleNone
Carcass - Elk MaleNone
Carcass - FoxNone
Carcass - Fox SnowNone
Carcass - Giant MudcrabNone
Carcass - GoatNone
Carcass - HareNone
Carcass - Large MudcrabNone
Carcass - MudcrabNone
Carcass - SkeeverNone
Carcass - SlaughterfishNone
Carcass - Vale DeerNone
Carcass - WolfNone
Carcass - Wolf IceNone
ClawNone
Cooking PotNone
CrossbowNone
DaggerNone
GreatswordNone
HalberdNone
KatanaNone
LOn - Lantern (Horse)None
MaceNone
PickaxeNone
PikeNone
QuarterstaffNone
RapierNone
StaffNone
SwordNone
TentNone
War AxeNone
WarhammerNone
WhipNone
Woodcutter's AxeNone

On other people

Hiding everything at once

In Tools > Settings, set Player gear toggle keys. That key then hides or shows all of IED's gear on you, for screenshots for example. GTS leaves it unset.

The lantern key

Lights On's lantern also has a key of its own: LOn_Hotkey, in View > Key bindings on the main menu. GTS sets it to L.

Keeping your changes

If it isn't on these lists

A backpack, cloak or anything else worn as armour isn't placed by IED, so ticking boxes here won't remove it. Take it off instead. An item from an add-on or your own mods may add entries of its own, which won't be listed here: this page is base GTS only.

Names and starting settings read from GTS's own IED setup: 31 items under Global, 48 under your own character and 44 on horses, plus the 19 equipment slots. The menu steps were worked out from IED's files rather than played through.